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Virtual Shape Research

VSR Realtime Render

VSR Realtime Renderer 3.0 is the fully embedded realtime rendering solution for Rhino. There is no need to export geometry or even open a rendering plug-in. Design changes can be viewed in a realtime interactive photo-realistic environment as you modify your model in Rhino.

With the introduction of the Variant Manager
it is now possible to save and restore complete scenes with a single mouse click. This includes material asignments, environments, views, background images and visibility of objects.

VSR Realtime Render

VSR Realtime Render

At any time your scene can be saved out to an image file at a resolution of your choice. If you require a higher quality solution then the Raytracing option can be used and there is also an interactive raytracing option.


Supported Features:

Rendering Environments (cubic, cylindrical
and spherical projections).

HDRI support for environments and reflections.

Image Based Lighting.

Environmental Shadows (Rhino lights).

Supports Rhino Materials.

Saving of Sessions.

High Resolution Hard Copy.

Geometry and Ground Shadow.

Realtime Bump Mapping

Glow

HDRI Bloom Effects

Library of 100+ Materials (user extensible).

Library of Pre-Defined Environments
(user extensible).




 




VSR Realtime Render

VSR Realtime Render
New Features in v3.0

Interactive Raytracing with refraction of
transparent materials.

Variant Manager to easily save and restore
complete scenes with a single mouse click
(including material assignments, environments,
views, background images and object visibility).

Pack Session function to save the 3dm file
together will all referenced textures,
environments, background images etc).

Enhanced Snapshot command to save:
All saved variants
The current scene
The current scene using all Saved Views

Save in any resolution from realtime or
raytraced mode.


Download VSR Realtime Render Trial


VSR Realtime Render




Alternative Renderers for Rhino...

Brazil for Rhino
Flamingo nXt

KeyShot
Maxwell Render
Penguin
V-Ray for Rhino

Which is the simplest to use?
Which is the fastest?
How extensive is the material library and
how easy is it to create your own?
Support for Network Rendering?

We know the answers...
Contact the Rhino Experts