Using KeyShot is remarkably straightforward. A real time preview window shows updates as and when you make them.
Start by importing the model and applying materials - there are over 700 scientifically accurate materials in the included library.
Next choose the lighting from a library of included HDR images and then frame your image just like you would with a real camera.
Finally, adjust the background and use either the real time preview image or create an off-line render at a chosen size.
Watch our video below to learn about new features in KeyShot 9 that will likely be of most interest to Rhino3d users, these are:
If you have any questions regarding KeyShot, or you would like to enquire about purchasing a KeyShot license, then you can call us on the number at the top of the page or email us at This email address is being protected from spambots. You need JavaScript enabled to view it. - we’re always happy to help and would love to hear from you.
KeyShot features tools and the fastest workflow for creating still and animated visuals. Within a few minutes, apply scientifically accurate materials, work with textures and labels, adjust HDRI and physical lighting, move your camera for the perfect shot, create animation and interactive KeyShotVR’s and see it all happen in real-time.
KeyShotVR brings the advantage of interactive 3D-enabled viewing via desktop, laptop or mobile device to produce portfolios, presentations and collateral for design reviews. Product designers, marketers and KeyShot users who want to extend the presentation of their visuals are able to create the high-quality, ray-traced 3D content directly from inside KeyShot.
Place your mouse over the image. Click the left mouse button to rotate and right mouse button (or scroll) to zoom.
With over 20 supported 3D file formats, KeyShot imports the largest number of file types of any 3D rendering software. Along with being able to handle large data sets and different file types, KeyShot provides options to make sure your data is imported accurately and ready to apply materials. With plugins for 3ds Max, PTC Creo, Pro/ENGINEER, Rhinoceros, SolidWorks and SketchUp, import capabilities are extended even further.
To get started, this is all you will need:
KeyShot HD | KeyShot Pro | KeyShot Pro Floating | KeyShot Enterprise | |
Import 30+ 3D File Formats | ![]() |
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Free CAD Plugins / Live Linking | ![]() |
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CPU-Based Real-time Ray Tracing | ![]() |
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Progressive Global Illumination | ![]() |
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Scientifically Accurate Materials | ![]() |
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700+ Material Presets | ![]() |
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Clod Library for Online Resource Sharing | ![]() |
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Axalta Paints / Mold-Tech Textured Plastics | ![]() |
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Scattering Medium / Volume Maps (.vdb support) | ![]() |
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Cutaway | ![]() |
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Multi-Layer Optics / Measured Materials (AxF,XML) | ![]() |
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Material Templates | ![]() |
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Textureable, Unit-Aware Material Properties | ![]() |
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Colour / Specular / Bump / Opacity Textures | ![]() |
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Image Textures / Procedural Textures | ![]() |
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Interactive Label Mapping / Label Materials | ![]() |
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Unlimited real-time and render output resolution | ![]() |
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Pantone / RAL / CIE Lab Colours | ![]() |
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Image-Based Lighting (HDRI) | ![]() |
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50+ HDRI Environment Presets | ![]() |
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Physical Lighting (Area, Point, Spotlight, IES) | ![]() |
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Backplate Images / Frontplate Images | ![]() |
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Image Styles / Tone-Mapping | ![]() |
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Product Mode / Interior Mode Rendering Methods | ![]() |
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Interactive Scene Tree | ![]() |
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Interactive Camera Controls | ![]() |
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Camera Depth of Field | ![]() |
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Camera Walkthrough Mode | ![]() |
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Camera Shift Lens | ![]() |
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Rounded Edges | ![]() |
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Screenshot | ![]() |
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Unlimited Real-Time / Output Resolution | ![]() |
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Render Output Image Editor | ![]() |
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Customisable User Interface | ![]() |
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Customisable Hotkeys | ![]() |
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Workspaces | ![]() |
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Save Reminders / Backup Revisions | ![]() |
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Material Graph | - | ![]() |
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Multi-Material | - | ![]() |
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Geometry Shaders (Displace, Flakes, Bubbles) | - | ![]() |
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Panoramic Camera (Cube Map, Sperical) | - | ![]() |
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Real-Time VR Rendering / Viewing | - | ![]() |
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Model Sets | - | ![]() |
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Studios | - | ![]() |
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Configurator / Material Ways | - | ![]() |
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Interactive HDRI Editor / Sun & Sky | - | ![]() |
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Backplate Perspective Matching | - | ![]() |
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Geometry Viewer / Geometry Editor | - | ![]() |
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NURBS Ray Tracing | - | ![]() |
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Re-Tessellate | - | ![]() |
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Region Rendering (Real-Time / Offline) | - | ![]() |
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Render Queue | - | ![]() |
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Render Passes | - | ![]() |
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Render Layers | - | ![]() |
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Python Scripting | - | ![]() |
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Camera / Part / Material Animation | - | ![]() |
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Camera / Studio Switch Events | - | ![]() |
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Video Map Texture | - | ![]() |
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Deformation Animation Support | - | ![]() |
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Movie Output (Quicktime, AVI, FLV) | - | ![]() |
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Export to ZPR / STL / OBJ / FBX / GLB / GLTF | - | ![]() |
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FlexNet Server (Windows, Mac OS X, Linux) | - | - | ![]() |
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Floating License Manager / Borrowing | - | - | ![]() |
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KeyShotXR - Interactive, HTML output** | - | - | - | ![]() |
32 Cores Network Rendering** | - | - | - | ![]() |
Siemens NX plugin | - | - | - | ![]() |