KeyShot 7

When looking for a renderer to work with Rhino you may find that KeyShot is the right choice for you.

  • KeyShot is a stand alone rendering application that works alongside Rhino3d
  • KeyShot also directly imports files from a wide range of other modelling applications including Alias, Catia, NX, Pro/Engineer, SOLIDWORKS and Inventor; so if you are looking to render output from more than just Rhino3d then KeyShot may be a good option
  • Originally developed for the automotive industry and popular with industrial designers and engineering designers, KeyShot creates photorealistic visuals with drag and drop simplicity. KeyShot is easy to learn and most users do not require training
  • A KeyShot plugin for Rhino3d allows for 'Live Linking'. This allows changes and refinements to be made to the model in Rhino3d and then sent to KeyShot without losing any previously applied views, materials or textures.
  • KeyShot is currently at version 7. KeyShot 7 brings you more... More ways to create, More Material Possibilities, More Lighting Control and a More Flexible User Interface. Find out about these new features and see if KeyShot 7 is right for you.


Using KeyShot is remarkably straightforward. A real time preview window shows updates as and when you make them. Start by importing the model and applying materials - there are over 700 scientifically accurate materials in the included library. Next choose the lighting from a library of included HDR images and then frame your image just like you would with a real camera. Finally, adjust the background and use either the real time preview image or create an off-line render at a chosen size.

If you'd like to see these features in action then you can watch our Introduction to Rendering with KeyShot & Rhino Video; either by visiting our dedicated KeyShot tutorial page or by watching the video directly below.

If you have any questions regarding KeyShot or you would like to enquire about purchasing a KeyShot license then you can call us on the number at the top of the page or email us at This email address is being protected from spambots. You need JavaScript enabled to view it. - we’re always happy to help and would love to hear from you.


There are a number of KeyShot variants
  • All offer unrestricted output size
  • KeyShot HD Pro offers additional features such as turntable animation, render queue, HDR editor, sun & sky system and region render
  • KeyShot Pro Floating adds a network license solution
  • There are a number of other add-on packages available including KeyShot VR and Network (distributed) Rendering.



 KeyShot Gold Reseller Logo  

Simply Rhino are a GOLD Certified Reseller for KeyShot. 


Rendered in KeyShot

Key Features

KeyShot Key Features

KeyShot features tools and the fastest workflow for creating still and animated visuals. Within a few minutes, apply scientifically accurate materials, work with textures and labels, adjust HDRI and physical lighting, move your camera for the perfect shot, create animation and interactive KeyShotVR’s and see it all happen in real-time.


Simple interface

  • KeyShot’s simple user interface is minimal, but powerful, with all the options you need for advanced visualization and none of the clutter to impede workflow

Rendering Speed

  • The speed you have within KeyShot cannot be compared. Whether your on a small laptop or a networked server with multiple CPUs, KeyShot will use all the cores available.

Powerful Animation

  • The KeyShot Animation system is a new streamlined approach to quickly creating fluid product animations with real-time update and playback to see it all as it’s created.

Advanced features

  • KeyShot Pro level features deliver advanced capabilities that deal directly with product development workflow and conceptualization for ultimate visual satisfaction.


How it’s different

From the simple interface to the rendering speed, KeyShot features change the whole idea of what it takes to create incredible visuals from 3D data.

With KeyShot, there are 6 key features that make it stand out beyond any other.

1. Fast

Everything inside KeyShot happens in realtime. KeyShot uses unique rendering technology which makes it possible to see all changes to materials, lighting, and cameras instantly. You don’t need to hit the render button and wait for minutes or hours to wait for the results. As soon as you assign a material to a part, you will see the change immediately.

2. Easy

You don’t have to be a rendering expert to create photorealistic images of your 3D model. Simply import your data into KeyShot, assign materials by dragging and dropping them onto the model, adjust the lighting, and move the camera. Done. You see everything happen instantly right in front of you. Learning KeyShot literally takes only a few minutes.

3. Accurate

KeyShot is the most accurate rendering solution for your 3D data. KeyShot is built on Luxion’s internally developed, physically correct render engine based on research in the areas of scientifically accurate material representation and global illumination. The result is stunning realism, incredible accuracy and speed that is beyond compare.

4. Powerful Architecture

KeyShot doesnʼt require any special hardware or graphics card. KeyShot takes full advantage of all cores and threads inside a computer. As your computer gets more powerful KeyShot becomes faster. The performance scales linearly with the number of cores and threads in your system. If you double the amount of cores, you double performance and cut render time in half.

5. Tight Integration

KeyShot is tightly integrated with your 3D data. When you import 3D geometry, KeyShot maintains the entire model structure including part and assembly names. Changes made to your model in 3D can import back into KeyShot without having to reassign materials or lighting. In addition, KeyShot can also be accessed directly from within many 3D software packages through a plugin.

6. Large Data Handling

Since KeyShot is CPU-based, any imported data is stored in RAM – not the video card. This allows KeyShot to handle extremely large data sets. There are no restrictions on the size of the data set as long as the computer has enough memory available. KeyShot is highly optimized which makes it possible to work with models with tens of millions of polygons even on a laptop.



KeyShot features a revolutionary new animation system brings a whole new level of creating animations quickly and easily to your product development pipeline. KeyShot doesn’t rely on inserting and managing keyframes. Instead, apply individual transforms (rotations, translations, etc.) to set up new animations with a click of button, and update materials and lighting as the animation plays.

Learn more →



KeyShotVR is a patent-pending technology that brings the advantage of interactive 3D-enabled viewing via desktop, laptop or mobile device to produce portfolios, presentations and collateral for design reviews. Product designers, marketers and KeyShot users who want to extend the presentation of their visuals are able to create the high-quality, ray-traced 3D content directly from inside KeyShot.
Place your mouse over the image. Click the left mouse button to rotate and right mouse button (or scroll) to zoom.

Learn more →


KeyShot Features for more 3D rendering power.

64-bit architecture

KeyShot is built on 64-bit architecture giving you the power and ability to utilize more than 4 GB of both virtual and physical memory with any modern 64-bit system. KeyShot is cross-platform compatibly and can be used on both Microsoft Windows and Apple computers.


Interactive Labeling

Labels are designed for easy placement of logos, stickers or images that need to be placed freely onto a 3D model. Common image formats are supported such as jpg, tiff, tga, and png. Multiple labels can be added to a material and each label has its own mapping type. Images with transparency are supported as well. 


Render Queue

The render queue is used to batch process image and animation rendering. You can simply add an image or animation “job” to the queue from various files throughout the day, then click the “process queue” button to start the queue rendering. Each job records the state of the scene and all render settings. The system can be left for the night to process the jobs.


Live Linking

Live linking allows seamless model updates between the modeling software and KeyShot, without having to reassign materials, set up animations again, or update settings. Transfer your design from PTC Creo, SolidWorks, or Rhino to KeyShot. Assign materials and animations, continue modeling and push over changes to KeyShot. Changed parts will be replace and updated with the new parts and all materials and animations will be maintained.



KeyShot is 100% CPU-Powered. You won’t need any special hardware or graphics card. KeyShot takes full advantage of all cores and threads inside a computer. As your computer gets more powerful, KeyShot becomes faster. The performance scales linearly with the number of cores and threads in your system.



Bump maps are images used to create fine details in materials that would be unrealistic to build into the model. Brushed metals and textured plastics are easily created using bump maps. Any common format color or grayscale image can be used as a bump map. With these images the bright and dark areas are interpreted as high and low spots on the surface. 


Network Rendering

The network rendering system allows you to take advantage of multiple systems for rendering images and animations. After the simple installation process, any user with KeyShot can send a “job” to be rendered on the network. The jobs are organized into a queue that all users can view. Jobs can also be sent from the internal KeyShot queue to network rendering.


Import options

With over 20 supported 3D file formats, KeyShot imports the largest number of file types of any 3D rendering software. Along with being able to handle large data sets and different file types, KeyShot provides options to make sure your data is imported accurately and ready to apply materials. With plugins for 3ds Max, PTC Creo, Pro/ENGINEER, Rhinoceros, SolidWorks and SketchUp, import capabilities are extended even further.


Technical Details

Technical Details / System Requirements


  • KeyShot doesn’t require any special hardware or graphics card.
  • KeyShot takes full advantage of all cores and threads inside a computer.
  • As your computer gets more powerful KeyShot becomes faster.
  • The performance scales linearly with the number of cores and threads in your system.

To get started, this is all you will need:


Basic System Requirements for KeyShot



  • Minimum 2 GB of RAM
  • Minimum 2 GB hard disk space
  • 3 button mouse
  • Monitor resolution of 1024 X 768 or greater
  • Any graphics card
  • Internet connection (for product activation)


Windows PC Specific

  • Intel Pentium 4 processor or AMD or better
  • Windows 7, 32/64 bit
  • Windows 8, 32/64 bit
  • Windows 10, 32/64 bit
  • Windows Server 2012 or later
  • OpenGL 2.x or higher


Mac Specific

  • INTEL-based Mac, Core2Duo processor or higher
  • Mac OS X 10.7 or later
  • 3 button mouse, incl. Magic Mouse plus MagicPrefs


What’s New

KeyShot 7 Version Comparison


  KeyShot HD KeyShot Pro KeyShot Pro Floating KeyShot Enterprise
2D + 3D file format support yes yes yes yes
3rd party plugins yes yes yes yes
Progressive global illumination yes yes yes yes
Image-based lighting (HDRI) yes yes yes yes
Physical lighting (Area, Point, IES)  yes yes yes yes
Scientifically accurate material types yes yes yes yes
700+ material presets yes yes yes yes
50+ HDRI lighting environments yes yes yes yes
Pantone, RAL and CIE Lab colours yes yes yes yes
Axalta Paints yes yes yes yes
Mold-Tech textures yes yes yes yes
Bump, normal, specular, opacity maps yes yes yes yes
Interactive label placement w/ material assignment yes yes yes yes
Procedural textures yes yes yes yes
Interactive scene tree yes yes yes yes
Full interactive camera controls yes yes yes yes
Unlimited real-time and render output resolution yes yes yes yes
KeyShot online library access yes yes yes yes
Material graph   yes yes yes
Geometry Viewer/Editor   yes yes yes
Scripting   yes yes yes
Region rendering (realtime/offline)   yes yes yes
Render queue   yes yes yes
HDRI Editor   yes yes yes
View sets   yes yes yes
Scene sets   yes yes yes
Render passes   yes yes yes
Render layers   yes yes yes
NURBS ray-tracing   yes yes yes
Perspective matching   yes yes yes
Sun & Sky generator   yes yes yes
ZPR/STL/OBJ output   yes yes yes
Camera, part & material animation   yes yes yes
Multiple turntable animations   yes yes yes
Movie output (Quicktime, AVI, FLV)   yes yes yes
Flexlm based server license     yes yes
Floating license manager/borrowing       yes
Interactive HTML KeyShotVR output       yes
32 Cores Network Rendering       yes
Siemens NX plugin       yes


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  • Last modified on Thursday, 17 August 2017 13:38
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