Holographic Brick Construction, (Fologram, Allbrick), Hobart Hospital, 2019
As mobile phones and head mounted displays (such as the Microsoft HoloLens 2) become increasingly capable of accurately mapping and interpreting our physical world, traditional paper and screen-based media for communicating design and construction information will become superseded by precise, contextualised, shared and interactive mixed reality experiences. We are already witnessing this transformation occur within industry, as contractors seek to reduce the time, cost and risk of construction by working from mixed reality instructions that eliminate inefficiencies, redundancies, impracticalities and complexity of building from 2D information. Generating holographic fabrication instructions directly from design models opens up significant opportunities for design experimentation, as structures with complex spatial relationships or significant variation in form, structure, pattern, material and so on become more readily described in mixed reality. This workshop will introduce participants to our platform for creating real-time mixed reality experiences within Rhino and Grasshopper using mobile phones and the HoloLens 2 in order to explore these implications and share insights into immediate use cases for mixed reality in AEC.
Interacting with parametric models in augmented reality using Fologram
The workshop aims to give all participants a strong foundation in developing mixed reality applications within Rhino and Grasshopper in order to explore and prototype mixed reality design tools, workflows, fabrication approaches and construction logistics. After completing the workshop, participants should have a clear technical understanding of event based modelling in Grasshopper, how to leverage combinations of screen based and head-mounted mixed reality platforms and the advantages and limitations of mixed reality approaches to design and construction. Specifically all participants can expect to learn to:
Applications built by participants during the workshop will be discussed in short presentations at the conclusion of the workshop.
Mixed reality in the design studio, Bartlett UCL, 2019
Task: In-situ design challenge
Tutorial and Implementation: Tracking hands and pointers
Tutorial and Implementation: Working with QR Codes
Task: Modelling application with QR codes or hands
Interact with parametric models using events triggered on mixed reality devices. Gain an awareness of how to create interactive holographic instructions from parametric design models.
Tutorial: Creating multimodal applications
Task: Visualizing and interacting the simple parametric models
Steambent Timber Pavilion, (Gwyllim Jahn, Cameron Newnham, Soomeen Hahm, Igor Pantic), Tallinn Architecture Biennial, 2019
Sean is the Fologram for Rhino Product Manager at Fologram, a design research practice and technology startup building a platform for designing and making in mixed reality. Fologram’s design practice has been internationally awarded, most recently for the Tallinn Architecture Biennial Installation Competition, for which Sean worked on the project’s design, delivery and construction. Sean holds a MArch from RMIT University and has a background in algorithmic design and advanced fabrication in architecture. He has industry experience in developing large-scale 3D printing and robotic fabrication applications for permanent building structures as a Project Leader at Studio Roland Snooks. Sean has previously held academic leadership positions at RMIT, Melbourne and Monash Universities where he has developed design courses in mixed reality, robotic fabrication, 3D printing, behavioural design systems and creative applications of machine learning.
No Fologram Workshops are Currently Scheduled.
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